DAVID CHAMBERS

 

                     

 

        EXPERIENCE

 

         May 2016 to         GRAPHIC DESIGNER                                                                      

                Present          Randstad Technologies for Microsoft, Redmond, Washington

An active collaborator within the high performance and passionate development team creating Story Remix for Windows 10. Create innovative graphics, UI/UX interface concepts, motion graphics, video edits and rip-o-matics. Develop concepts, presentations, design documents, print media and promotional materials, as well as product designs, and visualization storyboards. Develop color-grading and enhancement targets for app photo filters. Develop applied color systems. Research and create diverse visual design and style systems, including the development of automated output methods, first-run experiences and theme-based typography systems.

In a nutshell... empowered to utilize all major skills: Concept, Illustration, Graphic and Motion Design, Color, Video Editing, Copy Writing, Researching, Planning, and use those skills to create awesome stuff!

 

         Sept 2014 to         ART DIRECTOR                                                                              

                 Present         Scrumble Design, Vancouver, B.C.

Produce high quality visual materials for console and mobile game production, advertising, event venues, film creation, architecture development, theme park and sports events, and other businesses and individuals who require artistic visualization and design of their ideas. Provide International consultations.

 

          Mar 2015 to         LEAD DESIGNER (Contract)

             May 2016         DHX Media, Vancouver B.C.

Manage a team of artists to ensure quality and style continuity. Track assets as prescribed by scripts and marketing. Develop content and help set style for new productions.  Mentor artists.  Directed artistic vision, design, color and lighting for the Monster High team.

 

           Jan 2014 to         ART OUTSOURCING MANAGER – MOBILE (Contract)

              July 2014         Smoking Gun Interactive.  Vancouver, B.C.

Tracked and improved the performance of internal artists and outsourcing artists in China by reducing miscommunication and providing concise, detailed, clear direction. Managed 500+ (200% over typical productions) individual detailed assets within a three-month period, ahead of schedule elevating the company’s reputation with Microsoft. Created and directed art and user interface designs.

 

          Mar 2013 to         LEAD DESIGNER – MOBILE (Contract)

               Jan 2014         Real Networks/Gamehouse.  Victoria, B.C.

Managed and organized outsourcing assets and asset integration.  Created artistic designs and provided visual direction.

 

           Oct 2012 to        SENIOR CONCEPT ARTIST (Contract)

               Jan 2013         United Front Games.  Vancouver, B.C.

Promoted the project by creating very large and detailed color

environment panoramas for the game’s promotional billboards,

created gameplay solutions.

 

          Apr 2012 to         DESIGNER (Contract)

               Oct 2012         DHX Media.  Vancouver, B.C.

Developed most of the background designs for a Disney

production's first season consisting of over 400 production images.

 

          Mar 2011 to        SENIOR CONCEPT ARTIST

             Mar 2012          Relic Entertainment /THQ. Vancouver, B.C.

 

          Mar 2007 to        SENIOR CONCEPT ARTIST / GRAPHIC DESIGNER

               Mar 2011        Zipper Interactive/Sony.  Redmond, Washington.

                          

         May 2005 to         CONCEPT ARTIST

              Feb 2007         Next Level Games.  Vancouver, B.C.

 

           Jun 2003 to         GRAPHIC DESIGNER / OUTSOURCING MANAGER

             May 2005         Electronic Arts (Blackbox Games) Vancouver, B.C.

 

          Apr 2001 to         DESIGNER (Contract)

              Aug 2002         Studio B Productions.  Vancouver, B.C.

 

        EDUCATION        

 

                    2003           CAPILANO UNIVERSITY

                                        North Vancouver, B.C.

                                        Digital Animation Certificate

 

                    2001           CAPILANO UNIVERSITY

                                        North Vancouver, B.C.

                                        Commercial Animation Diploma

 

                    1989           GEORGIAN COLLEGE of APPLIED ARTS and TECHNOLOGY

                                        Barrie, Ontario

                                        Graphic Design Diploma

 

                  SKILLS         3D Studio Max, Maya, Sketch-up, Photoshop, Lightroom, Illustrator,                                                 Sketchbook Pro, Premier Pro, After Effects, Unity 3d, Cocos 2D, Trello,                                             Excel, Scrum, Agile, Jira, Perforce, Shotgun.

 

           INTERESTS         Hiking, canoes, gardening, woodworking, carving, fine art, drawing                                                   mechs, designing, and restoring old cars and jeeps, and a general                                                     passion for making old things new again.

RESUME.

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