Sept 2017 to         ART DIRECTOR                                                                           

                 Present         DHX Media, Vancouver, B.C.

                                        Direct artistic vision, design, color and lighting on a large 3D                                                production. Participate in scheduling, asset delegation,                                                          production planning, layout, animation and F/X. Enhance and                                              uphold show quality and efficiency, and quickly prevent minor                                            challenges from escalating through proactive action and                                                        prompt follow-up.

                                       Conduct brainstorming sessions to facilitate idea generation.                                               Lead various team meetings. Write detailed weekly HR and                                                   production reports. Create and maintain a positive                                                                 environment and promote communication and collaboration.                                             Maintain an excellent working relationship with the client and                                             be a constant supportive presence for a team of                                                                     designers and modelers.


         Sept 2014 to         ART DIRECTOR                                                                              

                 Present         Scrumble Design, Vancouver, B.C.

Produce high quality visual materials for console and mobile game production, advertising, event venues, film creation, architecture development, theme park and sports events, and other businesses and individuals who require artistic visualization and design of their ideas.


         May 2016 to         VISUAL DESIGNER / CONCEPT ARTIST

              Aug 2017         Microsoft USA, Redmond, Washington

WINDOWS 10 - WINDOWS NEXT - EVOKE - STORY REMIX                ( New Windows 10 Movie and Photo app. )

Research and develop new ideas and methodologies using human-centered design. Forge ambiguous, abstract ideas into visually tangible, innovative products.

Create graphics, user interface concepts, presentation videos and animatics. Produce concepts, presentations, design documents, print media, color systems and promotional materials, as well as product designs, visual guides and storyboards.

Create, organize and present user studies. Gather and analyze user data; produce actionable insights from data analysis and use to improve the product.

Develop color grading and enhancement target 3D look-up tables for the photo filters using adjustment layers and scopes; test and apply. Research and create diverse visual design and style systems for proof of concept and presentations.

Research and develop appropriate theme-based typography systems to be applied worldwide.


          Mar 2015 to        LEAD DESIGNER

             May 2016         DHX Media, Vancouver B.C.

Managed a team of artists to ensure quality and style continuity in a high pressure environment. 

As Acting Art Director - directed artistic vision, design,            color and lighting.


           Jan 2014 to         OUTSOURCING MANAGER

              July 2014         Smoking Gun Interactive, Vancouver, B.C.

                                        Age of Empires - a high content RTS. Managed a team of                                                        concept artists and modelers in Vancouver and controlled all                                                content sent to and received from Virtuos Shanghai.                                                              Provided direction and kept the content flowing on track.


          Mar 2013 to         LEAD ARTIST

               Jan 2014         Real Networks, Victoria, B.C.


           Oct 2012 to        SENIOR CONCEPT ARTIST

               Jan 2013         United Front Games.  Vancouver, B.C.


          Apr 2012 to         SENIOR DESIGNER

               Oct 2012         DHX Media.  Vancouver, B.C.


          Mar 2011 to        SENIOR CONCEPT ARTIST

             Mar 2012          Relic Entertainment /THQ. Vancouver, B.C.



               Mar 2011        Sony.  Redmond, Washington.


         May 2005 to         CONCEPT ARTIST

              Feb 2007         Next Level Games.  Vancouver, B.C.


           Jun 2003 to         CONCEPT ARTIST / OUTSOURCING MANAGER

             May 2005         Electronic Arts (Blackbox Games) Vancouver, B.C.




                    2003           CAPILANO UNIVERSITY

                                        North Vancouver, B.C.

                                        Commercial Animation Diploma


                    1989           GEORGIAN COLLEGE of APPLIED ARTS and TECHNOLOGY

                                        Barrie, Ontario

                                        Graphic Design Diploma



                                        3D Studio Max, Maya, Sketch-up, Photoshop, Lightroom,                                                       Illustrator, Sketchbook Pro, Premier Pro, After Effects, Unity 3d,                                           Cocos 2D, Trello, Excel, Scrum, Agile, Jira, Perforce, Shotgun.



                                        Hiking, canoes, gardening, woodworking, carving, fine art,                                                     drawing mechs, designing, and restoring old cars and jeeps,                                                 and a general passion for making old things new again.