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Bondi_Demo_Board_Board_08.jpg
Bondi_Demo_Board_Board_08.jpg
AltSpace Akari_DMC_20July2018_Frame01_Rough2.jpg
AltSpace Akari_DMC_20July2018_Frame01_Rough2.jpg
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AltSpace Akari_DMC_20July2018_Frame02_Rough.jpg
AltSpace Akari_DMC_20July2018_Frame05_Rough.jpg
AltSpace Akari_DMC_20July2018_Frame05_Rough.jpg
AltSpace Akari_DMC_20July2018_Frame03_Rough.jpg
AltSpace Akari_DMC_20July2018_Frame03_Rough.jpg
AltSpace Akari_DMC_20July2018_Frame04_Rough_V03b.jpg
AltSpace Akari_DMC_20July2018_Frame04_Rough_V03b.jpg
COH2_M3_PreM_1.jpg
COH2_M3_PreM_1.jpg
COH2_M9_Civilians_Germans.jpg
COH2_M9_Civilians_Germans.jpg
COH2_Intro_Page_1.jpg
COH2_Intro_Page_1.jpg
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COH2_Intro_Page_2.jpg
MAG GameshareTrailerStoryboardRev01Pg02b
MAG GameshareTrailerStoryboardRev01Pg02b
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STORYBOARDS/MOTION.

Story Remix Motion Proposal. Microsoft R&D.

 

Loved Theme AGM Pacing Template / Filter and Font Test / Proposed Camera Movements. Microsoft R&D.

 

Bouncy Theme AGM Pacing Template / Filter and Font Test / Proposed Camera Movements. Microsoft R&D.

 

Chill Theme AGM Pacing Template / Filter and Font Test / Proposed Camera Movements. Microsoft R&D.

 

RELIC.  Cutscene Cinimatic Storyboards for Company of Heroes II.

Microsoft, EVOKE - One Line Concept  and Scenario Planning Storyboards.

Microsoft Cognition. VR/AR/Mixed Reality planning storyboards.

Microsoft Video Editing Samples and Explorations...

 

Amped Theme AGM Pacing Template / Filter and Font Test / Proposed Camera Movements. Microsoft R&D.

 

Zipper Interactive/ Sony. SOCOM 4: Trailer development, Cutscene and Gameplay Planning Storyboards.

Zipper Interactive/ Sony. Massive Action Game (MAG): Trailer development storyboards.